https://www.shootemupkit.com/wiki/index.php?title=Special:NewPages&feed=atom&hideredirs=1&limit=50&offset=&namespace=0&username=&tagfilter=&size-mode=max&size=0Shoot Em Up Kit - New pages [en]2024-03-28T19:57:08ZFrom Shoot Em Up KitMediaWiki 1.34.1https://www.shootemupkit.com/wiki/index.php?title=Adding_your_own_Sprite_TutorialAdding your own Sprite Tutorial2021-12-18T17:53:15Z<p>Wikiadmin: </p>
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<div>To add your own sprite to a project in the Shoot 'Em Up Kit, place the sprite in the project ''texture'' folder (''Shoot-Em-Up Kit Projects/projects/[project name]/textures''). If you don't have a project yet, you can [[Create New Project|create a new one.]]<br />
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[[File:ownsprite1.png|link=]]<br />
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Open the project in the Shoot 'Em Up Kit and go to the [[Sprite Editor|Sprite Editor]]<br />
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[[File:ownsprite2.png|link=]]<br />
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Select ''Create New'' to add a new sprite<br />
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[[File:ownsprite3.png|link=]]<br />
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In the [[Sprite Editor Sprite Tab|Sprite tab]] you can set the name and size, whether the sprite has transparency and whether to create an [[Entity Editor|Entity]] for the sprite (objects that can be used in the Level Editor as Players, Enemies, Scenery etc.)<br />
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[[File:ownsprite4.png|link=]]<br />
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Next, go to the [[Sprite Editor Texture Tab|Texture tab]] and click on the texture box. This will bring up a list of all available textures including the one you added to the textures folder. Select the new one and click OK.<br />
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[[File:ownsprite5.png|link=]]<br />
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The sprite will now be available in your project, and if you checked the ''Create an Entity'' box in the [[Sprite Editor Sprite Tab|Sprite Editor Sprite Tab]], it will be available to place in a level<br />
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[[File:ownsprite6.png|link=]]</div>Wikiadmin