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Difference between revisions of "Adding your own Sprite Tutorial"

From Shoot Em Up Kit

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Open the project in the Shoot 'Em Up Kit and go to the [[Sprite Editor|Sprite Editor]]
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[[Create New Project|Create a new project]] or open an existing one in the Shoot 'Em Up Kit and go to the [[Sprite Editor|Sprite Editor]]
  
  

Revision as of 18:32, 18 December 2021

To add your own sprite to a project in the Shoot 'Em Up Kit, place the sprite in the project texture folder (Shoot-Em-Up Kit Projects/projects/[project name]/textures)


Ownsprite1.png


Create a new project or open an existing one in the Shoot 'Em Up Kit and go to the Sprite Editor


Ownsprite2.png


Select Create New to add a new sprite


Ownsprite3.png


In the Sprite tab you can set the name and size, whether the sprite has transparency and whether to create an Entity for the sprite (objects that can be used in the Level Editor as Players, Enemies, Scenery etc.)


Ownsprite4.png


Next, go to the Texture tab and click on the texture box. This will bring up a list of all available textures including the one you added to the textures folder. Select the new one and click OK.


Ownsprite5.png


The sprite will now be available in your project, and if you checked the Create an Entity box in the Sprite Editor Sprite Tab, it will be available to place in a level


Ownsprite6.png