From Shoot Em Up Kit
The Player Definition is used to create a standard set of properties which apply to a Player. These include lives, health, collision action and how to react when destroyed.
Select a definition to edit it or select Create New to create a new one. You can also Copy or Delete an existing definition.
Selecting a new or existing definition will open the Player Definition window:
|Name||Name of the definition|
|Lives||Number of lives the player starts with|
|Health||Initial health of the Player|
|Time Invulnerable||Time the player should be invulnerable for after respawn|
|Collision Action||The action to take on collision - Do Nothing or Stop|
|Kill Score||How many points killing the Player is worth|
|Remove from Scene||Check box to remove the Player from the scene when killed|
|Reset Position||Where to respawn the player - Continue (current position), 2 seconds ago, Last Checkpoint or Level Start|
|Refill Ammo Clip||Check to refill the ammo clip on respawn|