Actions

Difference between revisions of "Vertical Scrolling Game Tutorial"

From Shoot Em Up Kit

(Created page with "== Method 1: Scrolling Background == In Level Settings in the Tools Menu you can set a background sprite to move vertically at a set sp...")
 
 
Line 17: Line 17:
 
== Method 3: Moving player ==
 
== Method 3: Moving player ==
  
[[Add a Player | Place a player]] in the scene and rotate it to point vertically using the [[Gizmos | Rotate]] tool. [[File:VerticalShooter03.jpg|link=]]
+
[[Add a Player | Place a player]] in the scene and rotate it to point vertically using the [[Gizmos | Rotate]] tool. [[File:ToolBarRotate.png|link=]]
  
 
[[File:VerticalShooter04.jpg|link=]]
 
[[File:VerticalShooter04.jpg|link=]]

Latest revision as of 18:45, 24 May 2020

Method 1: Scrolling Background

In Level Settings in the Tools Menu you can set a background sprite to move vertically at a set speed as shown:

VerticalShooter01.jpg

You can then use a fixed camera and move the player up/down/left/right on the screen


Method 2: Scrolling Scenery

This is similar to the Scrolling Background method but instead of a background sprite you add NPCs as background scenery items and set the AI to move in the –Y direction as shown:

VerticalShooter02.png


Method 3: Moving player

Place a player in the scene and rotate it to point vertically using the Rotate tool. ToolBarRotate.png

VerticalShooter04.jpg


In the Define menu, select Player Definition and make a copy of Velocity +X

VerticalShooter05.jpg


Scroll to the bottom of the list and open the copy. Rename it to Velocity +Y

VerticalShooter06.jpg


Next scroll down to Velocity and set X to 0 and Y to the required constant speed

VerticalShooter07.jpg


Next place NPCs and change the AI to from Chase to Move –Y

VerticalShooter08.jpg


Next place scenery items

VerticalShooter09.png


Next place a camera and set it to follow the player as shown:

VerticalShooter10.jpg


This is a simple vertical scrolling game that you can build on to make a more complex game.